new ArrayUtils()
Utility functions for dealing with Arrays.
- Source:
- src/utils/ArrayUtils.js line 13
Methods
-
<static> findClosest(value, arr)
-
Snaps a value to the nearest value in a sorted numeric array. The result will always be in the range
[first_value, last_value].Parameters:
Name Type Description valuenumber The search value
arrArray.<number> The input array which must be sorted.
- Source:
- src/utils/ArrayUtils.js line 193
Returns:
The nearest value found.
- Type
- number
-
<static> getRandomItem(objects, startIndex, length)
-
Fetch a random entry from the given array.
Will return null if there are no array items that fall within the specified range or if there is no item for the randomly chosen index.
Parameters:
Name Type Description objectsArray.<any> An array of objects.
startIndexinteger Optional offset off the front of the array. Default value is 0, or the beginning of the array.
lengthinteger Optional restriction on the number of values you want to randomly select from.
- Source:
- src/utils/ArrayUtils.js line 15
Returns:
The random object that was selected.
- Type
- object
-
<static> numberArray(start [, end])
-
Create an array representing the inclusive range of numbers (usually integers) in
[start, end](or[0, start], ifendis omitted). This is equivalent tonumberArrayStep(start, 1 + end, 1).When exactly one argument is passed, it's used as
endand 0 is used asstart. The length of the result is (1 + end).Examples
numberArray(3); // -> [0, 1, 2, 3] numberArray(0, 3); // -> [0, 1, 2, 3] numberArray(1, 3); // -> [1, 2, 3]Parameters:
Name Type Argument Description startnumber The minimum value the array starts with.
endnumber <optional>
The maximum value the array contains.
- Source:
- src/utils/ArrayUtils.js line 267
Returns:
The array of number values.
- Type
- Array.<number>
-
<static> numberArrayStep(start [, end] [, step])
-
Create an array of numbers (positive and/or negative) progressing from
startup to but not includingendby advancing bystep.If
startis less thanenda zero-length range is created unless a negativestepis specified.Certain values for
startandend(eg. NaN/undefined/null) are currently coerced to 0; for forward compatibility make sure to pass in actual numbers.Parameters:
Name Type Argument Default Description startnumber The start of the range.
endnumber <optional>
The end of the range.
stepnumber <optional>
1 The value to increment or decrement by.
- Source:
- src/utils/ArrayUtils.js line 304
Returns:
Returns the new array of numbers.
- Type
- Array
Example
Phaser.ArrayUtils.numberArrayStep(4); // => [0, 1, 2, 3] Phaser.ArrayUtils.numberArrayStep(1, 5); // => [1, 2, 3, 4] Phaser.ArrayUtils.numberArrayStep(0, 20, 5); // => [0, 5, 10, 15] Phaser.ArrayUtils.numberArrayStep(0, -4, -1); // => [0, -1, -2, -3] Phaser.ArrayUtils.numberArrayStep(1, 4, 0); // => [1, 1, 1] Phaser.ArrayUtils.numberArrayStep(0); // => []
-
<static> remove(array, startIndex [, count])
-
Remove one or more items at the given index and reorder the array.
The new array length will be
array.length - count.This is an alternative to
array.splice(startIndex, count).Parameters:
Name Type Argument Default Description arrayArray.<any> startIndexinteger countinteger <optional>
1 - Source:
- src/utils/ArrayUtils.js line 72
- See:
Returns:
The modified array.
- Type
- Array.<any>
-
<static> removeRandomItem(objects, startIndex, length)
-
Removes a random object from the given array and returns it.
Will return null if there are no array items that fall within the specified range or if there is no item for the randomly chosen index.
Parameters:
Name Type Description objectsArray.<any> An array of objects.
startIndexinteger Optional offset off the front of the array. Default value is 0, or the beginning of the array.
lengthinteger Optional restriction on the number of values you want to randomly select from.
- Source:
- src/utils/ArrayUtils.js line 38
Returns:
The random object that was removed.
- Type
- object
-
<static> rotateLeft(array)
-
Moves the element from the start of the array to the end, shifting all items in the process. The "rotation" happens to the left.
Before:
[ A, B, C, D, E, F ]After:[ B, C, D, E, F, A ]See also Phaser.ArrayUtils.rotateRight
Parameters:
Name Type Description arrayArray.<any> The array to rotate. The array is modified.
- Source:
- src/utils/ArrayUtils.js line 246
Returns:
The rotated value.
- Type
- any
-
<static> rotateMatrix(matrix, direction)
-
Rotates the given matrix (array of arrays).
Based on the routine from http://jsfiddle.net/MrPolywhirl/NH42z/.
Parameters:
Name Type Description matrixArray.<Array.<any>> The array to rotate; this matrix may be altered.
directionnumber | string The amount to rotate: the rotation in degrees (90, -90, 270, -270, 180) or a string command ('rotateLeft', 'rotateRight' or 'rotate180').
- Source:
- src/utils/ArrayUtils.js line 153
Returns:
The rotated matrix. The source matrix should be discarded for the returned matrix.
- Type
- Array.<Array.<any>>
-
<static> rotateRight(array)
-
Moves the element from the end of the array to the start, shifting all items in the process. The "rotation" happens to the right.
Before:
[ A, B, C, D, E, F ]After:[ F, A, B, C, D, E ]See also Phaser.ArrayUtils.rotateLeft.
Parameters:
Name Type Description arrayArray.<any> The array to rotate. The array is modified.
- Source:
- src/utils/ArrayUtils.js line 225
Returns:
The shifted value.
- Type
- any
-
<static> shuffle(array)
-
A standard Fisher-Yates Array shuffle implementation which modifies the array in place.
Parameters:
Name Type Description arrayArray.<any> The array to shuffle.
- Source:
- src/utils/ArrayUtils.js line 106
Returns:
The original array, now shuffled.
- Type
- Array.<any>
-
<static> transposeMatrix(array)
-
Transposes the elements of the given matrix (array of arrays).
Parameters:
Name Type Description arrayArray.<Array.<any>> The matrix to transpose.
- Source:
- src/utils/ArrayUtils.js line 126
Returns:
A new transposed matrix
- Type
- Array.<Array.<any>>