new Matrix( [a] [, b] [, c] [, d] [, tx] [, ty])
The Matrix is a 3x3 matrix mostly used for display transforms within the renderer.
It is represented like so:
| a | c | tx | | b | d | ty | | 0 | 0 | 1 |
Parameters:
Name | Type | Argument | Default | Description |
---|---|---|---|---|
a |
number |
<optional> |
1 | Horizontal scaling |
b |
number |
<optional> |
0 | Horizontal skewing |
c |
number |
<optional> |
0 | Vertical skewing |
d |
number |
<optional> |
1 | Vertical scaling |
tx |
number |
<optional> |
0 | Horizontal translation |
ty |
number |
<optional> |
0 | Vertical translation |
- Source:
- src/geom/Matrix.js line 26
Members
-
a : number
-
Type:
- number
- Default Value:
-
- 1
- Source:
- src/geom/Matrix.js line 39
-
b : number
-
Type:
- number
- Default Value:
-
- 0
- Source:
- src/geom/Matrix.js line 45
-
c : number
-
Type:
- number
- Default Value:
-
- 0
- Source:
- src/geom/Matrix.js line 51
-
d : number
-
Type:
- number
- Default Value:
-
- 1
- Source:
- src/geom/Matrix.js line 57
-
tx : number
-
Type:
- number
- Default Value:
-
- 0
- Source:
- src/geom/Matrix.js line 63
-
ty : number
-
Type:
- number
- Default Value:
-
- 0
- Source:
- src/geom/Matrix.js line 69
-
<readonly> type : number
-
The const type of this object.
Type:
- number
- Source:
- src/geom/Matrix.js line 75
Methods
-
append(matrix)
-
Appends the given Matrix to this Matrix.
Parameters:
Name Type Description matrix
Phaser.Matrix The matrix to append to this one.
- Source:
- src/geom/Matrix.js line 333
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
apply(pos [, newPos])
-
Get a new position with the current transformation applied.
Can be used to go from a childs coordinate space to the world coordinate space (e.g. rendering)
Parameters:
Name Type Argument Description pos
Phaser.Point The origin Point.
newPos
Phaser.Point <optional>
The point that the new position is assigned to. This can be same as input point.
- Source:
- src/geom/Matrix.js line 226
Returns:
The new point, transformed through this matrix.
- Type
- Phaser.Point
-
applyInverse(pos [, newPos])
-
Get a new position with the inverse of the current transformation applied.
Can be used to go from the world coordinate space to a childs coordinate space. (e.g. input)
Parameters:
Name Type Argument Description pos
Phaser.Point The origin Point.
newPos
Phaser.Point <optional>
The point that the new position is assigned to. This can be same as input point.
- Source:
- src/geom/Matrix.js line 246
Returns:
The new point, inverse transformed through this matrix.
- Type
- Phaser.Point
-
clone( [output])
-
Creates a new Matrix object based on the values of this Matrix. If you provide the output parameter the values of this Matrix will be copied over to it. If the output parameter is blank a new Matrix object will be created.
Parameters:
Name Type Argument Description output
Phaser.Matrix <optional>
If provided the values of this Matrix will be copied to it, otherwise a new Matrix object is created.
- Source:
- src/geom/Matrix.js line 125
Returns:
A clone of this Matrix.
- Type
- Phaser.Matrix
-
copyFrom(matrix)
-
Copies the properties from the given Matrix into this Matrix.
Parameters:
Name Type Description matrix
Phaser.Matrix The Matrix to copy from.
- Source:
- src/geom/Matrix.js line 167
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
copyTo(matrix)
-
Copies the properties from this Matrix to the given Matrix.
Parameters:
Name Type Description matrix
Phaser.Matrix The Matrix to copy from.
- Source:
- src/geom/Matrix.js line 153
Returns:
The destination Matrix object.
- Type
- Phaser.Matrix
-
fromArray(array)
-
Sets the values of this Matrix to the values in the given array.
The Array elements should be set as follows:
a = array[0] b = array[1] c = array[3] d = array[4] tx = array[2] ty = array[5]
Parameters:
Name Type Description array
Array The array to copy from.
- Source:
- src/geom/Matrix.js line 80
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
identity()
-
Resets this Matrix to an identity (default) matrix.
- Source:
- src/geom/Matrix.js line 358
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
rotate(angle)
-
Applies a rotation transformation to this matrix.
Parameters:
Name Type Description angle
number The angle to rotate by, given in radians.
- Source:
- src/geom/Matrix.js line 307
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
scale(x, y)
-
Applies a scale transformation to this matrix.
Parameters:
Name Type Description x
number The amount to scale horizontally.
y
number The amount to scale vertically.
- Source:
- src/geom/Matrix.js line 287
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
setTo(a, b, c, d, tx, ty)
-
Sets the values of this Matrix to the given values.
Parameters:
Name Type Description a
number Horizontal scaling
b
number Horizontal skewing
c
number Vertical skewing
d
number Vertical scaling
tx
number Horizontal translation
ty
number Vertical translation
- Source:
- src/geom/Matrix.js line 101
Returns:
This Matrix object.
- Type
- Phaser.Matrix
-
toArray( [transpose] [, array])
-
Creates a Float32 Array with values populated from this Matrix object.
Parameters:
Name Type Argument Default Description transpose
boolean <optional>
false Whether the values in the array are transposed or not.
array
Float32Array <optional>
If provided the values will be set into this array, otherwise a new Float32Array is created.
- Source:
- src/geom/Matrix.js line 186
Returns:
The newly created array which contains the matrix.
- Type
- Float32Array
-
translate(x, y)
-
Translates the matrix on the x and y. This is the same as Matrix.tx += x.
Parameters:
Name Type Description x
number The x value to translate on.
y
number The y value to translate on.
- Source:
- src/geom/Matrix.js line 270
Returns:
This Matrix object.
- Type
- Phaser.Matrix