new Delta()
The Delta component provides access to delta values between the Game Objects current and previous position.
Members
-
<readonly> deltaX : number
-
Returns the delta x value. The difference between world.x now and in the previous frame.
The value will be positive if the Game Object has moved to the right or negative if to the left.
Type:
- number
-
<readonly> deltaY : number
-
Returns the delta y value. The difference between world.y now and in the previous frame.
The value will be positive if the Game Object has moved down or negative if up.
Type:
- number
-
<readonly> deltaZ : number
-
Returns the delta z value. The difference between rotation now and in the previous frame. The delta value.
Type:
- number