new Stage(game)
The Stage controls root level display objects upon which everything is displayed. It also handles browser visibility handling and the pausing due to loss of focus.
Parameters:
Name | Type | Description |
---|---|---|
game |
Phaser.Game | Game reference to the currently running game. |
- Source:
- src/core/Stage.js line 16
Extends
Members
-
alpha : number
-
The alpha value of this DisplayObject. A value of 1 is fully opaque. A value of 0 is transparent. Please note that an object with an alpha value of 0 is skipped during the render pass.
The value of this property does not reflect any alpha values set further up the display list. To obtain that value please see the
worldAlpha
property.Type:
- number
- Inherited From:
- Default Value:
-
- 1
- Source:
- src/pixi/display/DisplayObject.js line 73
-
backgroundColor : number | string
-
Gets and sets the background color of the stage. The color can be given as a number: 0xff0000 or a hex string: '#ff0000'
Type:
- number | string
-
cacheAsBitmap : boolean
-
Sets if this DisplayObject should be cached as a bitmap.
When invoked it will take a snapshot of the DisplayObject, as it is at that moment, and store it in a RenderTexture. This is then used whenever this DisplayObject is rendered. It can provide a performance benefit for complex, but static, DisplayObjects. I.e. those with lots of children.
Transparent areas adjoining the edges may be removed (#283).
Cached Bitmaps do not track their parents. If you update a property of this DisplayObject, it will not re-generate the cached bitmap automatically. To do that you need to call
DisplayObject.updateCache
.To remove a cached bitmap, set this property to
null
. Cache this DisplayObject as a Bitmap. Set tonull
to remove an existing cached bitmap.Type:
- boolean
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 791
-
<readonly> children : Array(DisplayObject)
-
[read-only] The array of children of this container.
Type:
- Array(DisplayObject)
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 24
-
currentRenderOrderID : number
-
Reset each frame, keeps a count of the total number of objects updated.
Type:
- number
- Source:
- src/core/Stage.js line 65
-
disableVisibilityChange : boolean
-
By default if the browser tab loses focus the game will pause. You can stop that behavior by setting this property to true. Note that the browser can still elect to pause your game if it wishes to do so, for example swapping to another browser tab. This will cause the RAF callback to halt, effectively pausing your game, even though no in-game pause event is triggered if you enable this property.
Type:
- boolean
- Source:
- src/core/Stage.js line 40
-
exists : boolean
-
If exists is true the Stage and all children are updated, otherwise it is skipped.
Type:
- boolean
- Default Value:
-
- true
- Source:
- src/core/Stage.js line 46
-
filterArea : Rectangle
-
The rectangular area used by filters when rendering a shader for this DisplayObject.
Type:
- Rectangle
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 205
-
filters : Array
-
Sets the filters for this DisplayObject. This is a WebGL only feature, and is ignored by the Canvas Renderer. A filter is a shader applied to this DisplayObject. You can modify the placement of the filter using
DisplayObject.filterArea
.To remove filters, set this property to
null
.Note: You cannot have a filter set, and a MULTIPLY Blend Mode active, at the same time. Setting a filter will reset this DisplayObjects blend mode to NORMAL. An Array of Phaser.Filter objects, or objects that extend them.
Type:
- Array
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 740
-
game : Phaser.Game
-
A reference to the currently running Game.
Type:
- Source:
- src/core/Stage.js line 21
-
height : Number
-
The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
Type:
- Number
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 606
-
hitArea : Rectangle | Circle | Ellipse | Polygon
-
This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
Type:
- Rectangle | Circle | Ellipse | Polygon
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 99
-
ignoreChildInput : boolean
-
If
ignoreChildInput
isfalse
it will allow this objects children to be considered as valid for Input events.If this property is
true
then the children will not be considered as valid for Input events.Note that this property isn't recursive: only immediate children are influenced, it doesn't scan further down.
Type:
- boolean
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 35
-
mask : Phaser.Graphics
-
Sets a mask for this DisplayObject. A mask is an instance of a Graphics object. When applied it limits the visible area of this DisplayObject to the shape of the mask. Under a Canvas renderer it uses shape clipping. Under a WebGL renderer it uses a Stencil Buffer. To remove a mask, set this property to
null
. The mask applied to this DisplayObject. Set tonull
to remove an existing mask.Type:
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 707
-
name : string
-
The name of this object.
Type:
- string
- Default Value:
-
- _stage_root
- Source:
- src/core/Stage.js line 29
-
<readonly> parent : PIXI.DisplayObjectContainer
-
The parent DisplayObjectContainer that this DisplayObject is a child of. All DisplayObjects must belong to a parent in order to be rendered. The root parent is the Stage object. This property is set automatically when the DisplayObject is added to, or removed from, a DisplayObjectContainer.
Type:
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 120
-
pivot : PIXI.Point
-
The pivot point of this DisplayObject that it rotates around. The values are expressed in pixel values.
Type:
- PIXI.Point
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 49
-
position : PIXI.Point
-
The coordinates, in pixels, of this DisplayObject, relative to its parent container.
The value of this property does not reflect any positioning happening further up the display list. To obtain that value please see the
worldPosition
property.Type:
- PIXI.Point
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 29
-
renderable : boolean
-
Should this DisplayObject be rendered by the renderer? An object with a renderable value of
false
is skipped during the render pass.Type:
- boolean
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 108
-
rotation : number
-
The rotation of this DisplayObject. The value is given, and expressed, in radians, and is based on a right-handed orientation.
The value of this property does not reflect any rotation happening further up the display list. To obtain that value please see the
worldRotation
property.Type:
- number
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 61
-
scale : PIXI.Point
-
The scale of this DisplayObject. A scale of 1:1 represents the DisplayObject at its default size. A value of 0.5 would scale this DisplayObject by half, and so on.
The value of this property does not reflect any scaling happening further up the display list. To obtain that value please see the
worldScale
property.Type:
- PIXI.Point
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 41
-
smoothed : boolean
-
Enable or disable texture smoothing for all objects on this Stage. Only works for bitmap/image textures. Smoothing is enabled by default. Set to true to smooth all sprites rendered on this Stage, or false to disable smoothing (great for pixel art)
Type:
- boolean
- Source:
- src/core/Stage.js line 461
-
visible : boolean
-
The visibility of this DisplayObject. A value of
false
makes the object invisible. A value oftrue
makes it visible.An object with a visible value of
false
is skipped during the render pass. Equally a DisplayObject with visiblefalse
will not render any of its children.The value of this property does not reflect any visible values set further up the display list. To obtain that value please see the worldVisible property.
Objects that are not worldVisible do not update their worldPosition.
Type:
- boolean
- Inherited From:
- Default Value:
-
- true
- Source:
- src/pixi/display/DisplayObject.js line 90
-
width : Number
-
The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
Type:
- Number
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 576
-
<readonly> worldAlpha : number
-
The multiplied alpha value of this DisplayObject. A value of 1 is fully opaque. A value of 0 is transparent. This value is the calculated total, based on the alpha values of all parents of this DisplayObjects in the display list.
To obtain, and set, the local alpha value, see the
alpha
property.Note: This property is only updated at the end of the
updateTransform
call, once per render. Until that happens this property will contain values based on the previous frame. Be mindful of this if accessing this property outside of the normal game flow, i.e. from an asynchronous event callback.Type:
- number
- Inherited From:
- Overrides:
- Source:
- src/pixi/display/DisplayObject.js line 136
-
<readonly> worldPosition : PIXI.Point
-
The coordinates, in pixels, of this DisplayObject within the world.
This property contains the calculated total, based on the positions of all parents of this DisplayObject in the display list.
Note: This property is only updated at the end of the
updateTransform
call, once per render. Until that happens this property will contain values based on the previous frame. Be mindful of this if accessing this property outside of the normal game flow, i.e. from an asynchronous event callback.Type:
- PIXI.Point
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 166
-
<readonly> worldRotation : number
-
The rotation, in radians, of this DisplayObject.
This property contains the calculated total, based on the rotations of all parents of this DisplayObject in the display list.
Note: This property is only updated at the end of the
updateTransform
call, once per render. Until that happens this property will contain values based on the previous frame. Be mindful of this if accessing this property outside of the normal game flow, i.e. from an asynchronous event callback.Type:
- number
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 196
-
<readonly> worldScale : PIXI.Point
-
The global scale of this DisplayObject.
This property contains the calculated total, based on the scales of all parents of this DisplayObject in the display list.
Note: This property is only updated at the end of the
updateTransform
call, once per render. Until that happens this property will contain values based on the previous frame. Be mindful of this if accessing this property outside of the normal game flow, i.e. from an asynchronous event callback.Type:
- PIXI.Point
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 181
-
worldVisible : boolean
-
Indicates if this DisplayObject is visible, based on it, and all of its parents,
visible
property values.Type:
- boolean
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 666
-
x : number
-
The horizontal position of the DisplayObject, in pixels, relative to its parent. If you need the world position of the DisplayObject, use
DisplayObject.worldPosition
instead.Type:
- number
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 626
-
y : number
-
The vertical position of the DisplayObject, in pixels, relative to its parent. If you need the world position of the DisplayObject, use
DisplayObject.worldPosition
instead.Type:
- number
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 646
Methods
-
add(child [, silent] [, index])
-
Adds an existing object to the Stage.
The child is automatically added to the front of the Stage, and is displayed above every previous child. Or if the optional
index
is specified, the child is added at the location specified by the index value, this allows you to control child ordering.If the object was already on the Stage, it is simply returned, and nothing else happens to it.
Parameters:
Name Type Argument Description child
DisplayObject The display object to add as a child.
silent
boolean <optional>
Unused. Kept for compatibility with Phaser.Group#add.
index
integer <optional>
The index to insert the object to.
- Source:
- src/core/Stage.js line 403
Returns:
The child that was added to the group.
- Type
- DisplayObject
-
addChild(child)
-
Adds a child to the container.
Parameters:
Name Type Description child
DisplayObject The DisplayObject to add to the container
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 41
Returns:
The child that was added.
- Type
- DisplayObject
-
addChildAt(child, index)
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Parameters:
Name Type Description child
DisplayObject The child to add
index
Number The index to place the child in
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 53
Returns:
The child that was added.
- Type
- DisplayObject
-
checkVisibility()
-
Starts a page visibility event listener running, or window.onpagehide/onpageshow if not supported by the browser. Also listens for window.onblur and window.onfocus.
- Source:
- src/core/Stage.js line 223
-
contains(child)
-
Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself.
Parameters:
Name Type Description child
DisplayObject - Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 456
Returns:
- Type
- boolean
-
destroy()
-
Destroys the Stage and removes event listeners.
- Overrides:
- Source:
- src/core/Stage.js line 382
-
generateTexture( [resolution] [, scaleMode], renderer)
-
Generates a RenderTexture based on this DisplayObject, which can they be used to texture other Sprites. This can be useful if your DisplayObject is static, or complicated, and needs to be reused multiple times.
Please note that no garbage collection takes place on old textures. It is up to you to destroy old textures, and references to them, so they don't linger in memory.
Parameters:
Name Type Argument Default Description resolution
number <optional>
1 The resolution of the texture being generated.
scaleMode
number <optional>
PIXI.scaleModes.DEFAULT See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values.
renderer
PIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 443
Returns:
- A RenderTexture containing an image of this DisplayObject at the time it was invoked.
- Type
- Phaser.RenderTexture
-
getBounds( [targetCoordinateSpace])
-
Retrieves the global bounds of the displayObjectContainer as a rectangle. The bounds calculation takes all visible children into consideration.
Parameters:
Name Type Argument Description targetCoordinateSpace
PIXI.DisplayObject | Phaser.Matrix <optional>
Returns a rectangle that defines the area of the display object relative to the coordinate system of the targetCoordinateSpace object.
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 289
Returns:
The rectangular bounding area
- Type
- Rectangle
-
getChildAt(index)
-
Returns the child at the specified index
Parameters:
Name Type Description index
Number The index to get the child from
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 147
Returns:
The child at the given index, if any.
- Type
- DisplayObject
-
getChildIndex(child)
-
Returns the index position of a child DisplayObject instance
Parameters:
Name Type Description child
DisplayObject The DisplayObject instance to identify
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 108
Returns:
The index position of the child display object to identify
- Type
- Number
-
getLocalBounds()
-
Retrieves the non-global local bounds of the displayObjectContainer as a rectangle without any transformations. The calculation takes all visible children into consideration.
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 445
Returns:
The rectangular bounding area
- Type
- Rectangle
-
<protected> parseConfig(config)
-
Parses a Game configuration object.
Parameters:
Name Type Description config
object The configuration object to parse.
- Source:
- src/core/Stage.js line 100
-
postUpdate()
-
This is called automatically before the renderer runs and after the plugins have updated. In postUpdate this is where all the final physics calculations and object positioning happens. The objects are processed in the order of the display list.
- Source:
- src/core/Stage.js line 177
-
preUpdate()
-
This is called automatically after the plugins preUpdate and before the State.update. Most objects have preUpdate methods and it's where initial movement and positioning is done.
- Overrides:
- Source:
- src/core/Stage.js line 135
-
removeChild(child)
-
Removes a child from the container.
Parameters:
Name Type Description child
DisplayObject The DisplayObject to remove
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 164
Returns:
The child that was removed.
- Type
- DisplayObject
-
removeChildAt(index)
-
Removes a child from the specified index position.
Parameters:
Name Type Description index
Number The index to get the child from
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 183
Returns:
The child that was removed.
- Type
- DisplayObject
-
removeChildren(beginIndex, endIndex)
-
Removes all children from this container that are within the begin and end indexes.
Parameters:
Name Type Description beginIndex
Number The beginning position. Default value is 0.
endIndex
Number The ending position. Default value is size of the container.
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 224
-
setBackgroundColor(color)
-
Sets the background color for the Stage.
The color can be given as a hex string (
'#RRGGBB'
), a CSS color string ('rgb(r,g,b)'
), or a numeric value (0xRRGGBB
).An alpha channel is not supported and will be ignored.
If you've set your game to be transparent then calls to setBackgroundColor are ignored.
If Phaser.Game#clearBeforeRender is off then the background color won't appear.
Parameters:
Name Type Description color
number | string The color of the background.
- Source:
- src/core/Stage.js line 354
-
setChildIndex(child, index)
-
Changes the position of an existing child in the display object container
Parameters:
Name Type Description child
DisplayObject The child DisplayObject instance for which you want to change the index number
index
Number The resulting index number for the child display object
- Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 127
-
swapChildren(child, child2)
-
Swaps the position of 2 Display Objects within this container.
Parameters:
Name Type Description child
DisplayObject child2
DisplayObject - Inherited From:
- Source:
- src/pixi/display/DisplayObjectContainer.js line 82
-
toGlobal(position)
-
Calculates the global position of this DisplayObject, based on the position given.
Parameters:
Name Type Description position
PIXI.Point The global position to calculate from.
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 483
Returns:
- A point object representing the position of this DisplayObject based on the global position given.
- Type
- PIXI.Point
-
toLocal(position [, from])
-
Calculates the local position of this DisplayObject, relative to another point.
Parameters:
Name Type Argument Description position
PIXI.Point The world origin to calculate from.
from
PIXI.DisplayObject <optional>
An optional DisplayObject to calculate the global position from.
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 497
Returns:
- A point object representing the position of this DisplayObject based on the global position given.
- Type
- PIXI.Point
-
update()
-
This is called automatically after the State.update, but before particles or plugins update.
- Source:
- src/core/Stage.js line 161
-
updateCache()
-
If this DisplayObject has a cached Sprite, this method generates and updates it.
- Inherited From:
- Source:
- src/pixi/display/DisplayObject.js line 470
Returns:
- A reference to this DisplayObject.
- Type
- PIXI.DisplayObject
-
updateTransform()
-
Updates the transforms for all objects on the display list. This overrides the Pixi default as we don't need the interactionManager, but do need the game property check.
- Overrides:
- Source:
- src/core/Stage.js line 207
-
visibilityChange(event)
-
This method is called when the document visibility is changed.
blur
andpagehide
events trigger Phaser.Game#onBlur. They pause the game unless disableVisibilityChange is on.click
,focus
, andpageshow
trigger Phaser.Game#onFocus. They resume the game unless disableVisibilityChange is on.visibilitychange
(hidden) and CocoonJS'sonSuspended
pause the game unless disableVisibilityChange is on.visibilitychange
(visible) and CocoonJS'sonActivated
resume the game unless disableVisibilityChange is on.
Parameters:
Name Type Description event
Event Its type will be used to decide whether the game should be paused or not.
- Source:
- src/core/Stage.js line 311